Sunday, September 13, 2015

F&IW Action - Rangers Attack

Great game tonight over at John's wargames den. This was a skirmish level game using 28mm figures and John Patrick's rules, "Too Few to Fight and Too Many to Die".   The scenario is based upon a British raid upon an indian settlement. The settlement is a small gathering of several tribal delegations and a small French force.  The British player gets to pick where and how to deploy. They also get to move first.
 
The Rangers move past the Miami sentry and by turn two are actually in the village!

Two Rangers take on a lone Miami sentry. 

The sentries' musketry alerts all of the other tribal members!  The Ottawa, Miami, Delaware and Sac Fox all deploy from their long houses. 

The Sac Fox are on the wrong side of the river. 


The British move fast and push hard with their initiative.  Will surprise work?

On the bottom right the Miamis prepare to push the British left flank. 

Another photo of the Miamis. 


By the end of turn three there is much death and dismay in the village. The Rangers were surprised at the amount of warriors that are present. 

Bear Claw says, "no one take rock from me"!  Two Rangers down...

The British regulars, some allied Mohawks and another Ranger unit try to press the village from the front and opposite flank. 

A view front the British lines. BTW - the red yarn rings represent wounds. 

The Rangers that rushed the village are whiped out to the man.  By Turn five the Delaware and Miamis have checked the British advance; but at the expense of most of the Ottawa warriors. 
 
The Sac Fox are arriving in the nick of time.  A good thing too, the Delawares are whiped out on the Brits right flank. 


Some Miamis take up position on the British left flank. 



The British fall back and shore up their line.  It's time to rely on marksmanship!


Where are the French?  

The last few turns become a see-saw of rushes with hand to hand fighting and point blank firing. Neither side gives but both have suffered greatly. 

Too many out of action!

The Miamis give one last fire at the British, but it's too late. The remaining British and Mohawk allies flee with many scalps. 


The British achieved their objective. To disrupt the meeting, slay more than they suffer in casualties and take scalps for victory points. 
Well done Brits!

Overall a very fun game that was fast paced and well balanced. Each turn either side could have changed the outcome.  The game was undecided until the very last turn. 
Thank you John for a great game!

Sunday, June 28, 2015

Fantasy Battles by John Patrick

John Patrick and I played a sample game of his Fantasy Battles rules the other day. They are a work in progress.  I think with a little more play testing and tweeking they are going to be great skirmish rules. 
I am posting a few pics just for eye candy. 
My human force. With a heroic leader (mtd), his champion, a wizard and a "huge" all powerful creature (it is the rabbit). 


Clashing with orcs. 


The rabbit is still alive!









Thursday, May 21, 2015

For Sale - WWII Germans

I am selling off my 28mm WWII figures. There are 58 infantry figures here. They include a MMG team, 2 LMG teams and a sniper team. They are painted to a wargaming standard. If I remember right they are Old Glory figures. Asking $3.00 ea plus $7.00 shipping to the CONUS only.  Total is $181.00. 
Sorry, no overseas shipping. 
PayPal only please. 

















For Sale - Vampires & Werewolves

I am selling these 15mm/18mm figures for my son. They are nicely painted figures by Blue Moon. 
There are 32 in total. The price is $64.00 plus $5.00 shipping in CONUS only. Sorry no overseas shipping. 
Total is $69.00. 

















Beowulf and Company Complete

Just finished a small contingent of mercenaries for my Dark Age Saxons. Most are from Eureka Minis while a few are plastic Gripping Beast Warriors. 




The champion big guy is from Bronze Age Miniatures. 





Sunday, April 12, 2015

Some Dark Age Skirmishers Completed

Just finished a few dark age figures today. Three of them are Foundry figures while the remaining eleven are plastic Gripping Beast warriors. I placed Little Big Men shield decals on the plastics. They will be my skirmishers for Dux Brit. rules by Too Fat Lardies. 


The one in the green is in preparation for my Irish army! 



Sunday, March 29, 2015

Chain of Command

We played a couple of CoC games this weekend. I really enjoyed them. The first one on Friday night was won by the Japanese. Unfortunately I didn't get any photos of that one. The next game was on Saturday with a regular Getman force taking on a veteran U.S. Airborne unit. 
On the Germans second phase they rolled double sixes. They fired on the Americans MMG and really damaged the unit. Then since they had the next phase they properly finished it off. This severely hurt the U. S. side. It was a cat and mouse game with both sides only deploying 2 squads each. The German right was bogged down with a U.S. squad in heavy cover and plenty of smoke. They deployed 3rd squad and tried the center just as the U.S. was doing the same. Lots of shooting ensued with both sides losing men. Finally the Americans boldly charged in the center with their 3rd squad. It was costly. Both squads were wiped out all except the German senior leader. The last push by the Americans on their right side was halted in its tracks when the Germans tactfully used a "Chain of Command" die to move one of their jump-off points. They then deployed their reserve squad and opened up on the U.S. squad. This  pinned the American squad. They broke on the next fire phase. With the American right fading and the center completely wiped out it was time to call it a day. Their morale was at zero so game over. Great game. I took a couple of photos but not many.